Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 79 days ago
6 / 3 / 7
K / D / A
43.3%
Kill participation
954.1
Damage / min
11,872g
465.6 gold / min
14
5 placed · 3 cleared
215
8.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatXRACERRR#BUNNY
Anivia · Top
1 / 5 / 1
13.3% KP
14,320
15.9% share
8,540g
195 CS · 7.6/m
Skeanz#Neil
Naafiri · Jungle
0 / 7 / 4
26.7% KP
11,854
13.2% share
7,915g
156 CS · 6.1/m
who is remnant#nenad
Irelia · Mid
9 / 9 / 2
73.3% KP
29,371
32.6% share
12,658g
206 CS · 8.1/m
yebit#haha
Ezreal · ADC
3 / 6 / 3
40% KP
24,143
26.8% share
10,095g
205 CS · 8/m
SpatialAwareness#macro
Nami · Support
2 / 3 / 10
80% KP
10,406
11.6% share
7,857g
28 CS · 1.1/m
Red side
Victoryacchamel#EUW
Shen · Top
5 / 2 / 9
46.7% KP
12,807
12.8% share
10,423g
182 CS · 7.1/m
DOSEMECI NightyN#2222
Olaf · Jungle
13 / 3 / 9
73.3% KP
34,936
35% share
15,192g
231 CS · 9.1/m
twtv Peng04#NMIXX
Ahri · Mid
6 / 3 / 7
43.3% KP
24,330
24.4% share
11,872g
215 CS · 8.4/m
star zall#twtv
Veigar · ADC
5 / 5 / 6
36.7% KP
18,582
18.6% share
11,138g
194 CS · 7.6/m
noobsuppp#noob
Bard · Support
1 / 2 / 16
56.7% KP
9,083
9.1% share
8,806g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
