Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 79 days ago
11 / 1 / 7
K / D / A
64.3%
Kill participation
1,158.7
Damage / min
11,712g
534.4 gold / min
22
3 placed · 7 cleared
205
9.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpoodersussi#1352
Olaf · Top
8 / 5 / 2
71.4% KP
14,371
29.2% share
11,111g
200 CS · 9.1/m
NattyNatt#2005
Rengar · Jungle
2 / 8 / 3
35.7% KP
5,998
12.2% share
8,585g
171 CS · 7.8/m
WannaBeHappy#Birki
Locke · Mid
3 / 5 / 0
21.4% KP
9,546
19.4% share
9,468g
184 CS · 8.4/m
Brenth#EUW
Viktor · ADC
0 / 5 / 4
28.6% KP
14,252
29% share
7,821g
184 CS · 8.4/m
KindheartedQueen#Gentl
Janna · Support
1 / 5 / 3
28.6% KP
5,024
10.2% share
5,443g
18 CS · 0.8/m
Red side
VictoryWhoStøleMyLP#EUW
Singed · Top
2 / 5 / 8
35.7% KP
9,843
14.3% share
9,449g
196 CS · 8.9/m
OLEG INSEC#OLEG
Qiyana · Jungle
13 / 3 / 4
60.7% KP
20,436
29.7% share
13,529g
175 CS · 8/m
twtv Peng04#NMIXX
Ahri · Mid
11 / 1 / 7
64.3% KP
25,394
36.9% share
11,712g
205 CS · 9.4/m
Sjurdt#EUW
Hwei · ADC
2 / 2 / 5
25% KP
7,741
11.3% share
9,390g
206 CS · 9.4/m
SpatialAwareness#macro
Nami · Support
0 / 3 / 15
53.6% KP
5,343
7.8% share
6,491g
21 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
