Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 75 days ago
2 / 4 / 5
K / D / A
70%
Kill participation
640.5
Damage / min
10,987g
414.9 gold / min
19
7 placed · 2 cleared
259
9.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRank 1#POT
K'Sante · Top
3 / 7 / 3
60% KP
10,139
18.4% share
8,627g
160 CS · 6/m
NattyNatt#2005
Rengar · Jungle
2 / 7 / 2
40% KP
7,631
13.9% share
9,907g
212 CS · 8/m
twtv Peng04#NMIXX
Ahri · Mid
2 / 4 / 5
70% KP
16,963
30.8% share
10,987g
259 CS · 9.8/m
Greed#1031
Miss Fortune · ADC
2 / 3 / 2
40% KP
12,558
22.8% share
12,299g
253 CS · 9.6/m
Inverted Enoch#EUW
Leona · Support
1 / 12 / 7
80% KP
7,764
14.1% share
6,612g
16 CS · 0.6/m
Red side
VictoryFrank Lundy#AGENT
Gnar · Top
7 / 3 / 8
45.5% KP
24,930
25.8% share
12,411g
213 CS · 8/m
Rabble Arouser#EUW
Graves · Jungle
7 / 2 / 14
63.6% KP
23,890
24.7% share
14,310g
234 CS · 8.8/m
eeZaZ#333
Ryze · Mid
9 / 2 / 6
45.5% KP
16,381
17% share
12,432g
225 CS · 8.5/m
ANDA#RIEL
Corki · ADC
4 / 2 / 9
39.4% KP
17,163
17.8% share
12,569g
227 CS · 8.6/m
PCS Moule frite#MIAM
Elise · Support
6 / 1 / 12
54.5% KP
14,254
14.8% share
11,020g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
