Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 75 days ago
10 / 6 / 10
K / D / A
58.8%
Kill participation
1,434.3
Damage / min
13,517g
488 gold / min
14
6 placed · 2 cleared
214
7.7 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorystardewvalley67#EUW
Jax · Top
13 / 6 / 3
47.1% KP
28,428
23.7% share
14,560g
205 CS · 7.4/m
Xagog#LoL
Naafiri · Jungle
6 / 4 / 16
64.7% KP
23,081
19.2% share
12,463g
198 CS · 7.1/m
twtv Peng04#NMIXX
Ahri · Mid
10 / 6 / 10
58.8% KP
39,729
33.1% share
13,517g
214 CS · 7.7/m
Loklestern#bass
Sivir · ADC
5 / 3 / 9
41.2% KP
18,254
15.2% share
14,350g
254 CS · 9.2/m
Sleepin all Day#EUW
Thresh · Support
0 / 5 / 25
73.5% KP
10,421
8.7% share
8,409g
16 CS · 0.6/m
Red side
DefeatGoldmen#TOP
Olaf · Top
5 / 6 / 2
29.2% KP
23,146
25.4% share
11,145g
211 CS · 7.6/m
Mojie23#EUW
Wukong · Jungle
5 / 5 / 9
58.3% KP
14,849
16.3% share
12,090g
201 CS · 7.3/m
HF OMON#FUEGO
Locke · Mid
6 / 10 / 4
41.7% KP
24,813
27.2% share
11,665g
224 CS · 8.1/m
bro#han
Yasuo · ADC
6 / 7 / 6
50% KP
15,476
17% share
12,907g
233 CS · 8.4/m
LiL TommyG#EUW
Bard · Support
2 / 6 / 11
54.2% KP
12,984
14.2% share
8,689g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
