Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 63 days ago
10 / 1 / 9
K / D / A
52.8%
Kill participation
889.9
Damage / min
11,898g
493.4 gold / min
19
5 placed · 1 cleared
217
9 CS / min
Objective control
3
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCruncyWM#TW TV
Sylas · Top
7 / 2 / 14
58.3% KP
19,374
21.1% share
10,239g
163 CS · 6.8/m
GENERAL detdert#R1GX
Jarvan IV · Jungle
5 / 2 / 22
75% KP
15,080
16.4% share
11,228g
185 CS · 7.7/m
twtv Peng04#NMIXX
Ahri · Mid
10 / 1 / 9
52.8% KP
21,461
23.4% share
11,898g
217 CS · 9/m
Glassy Sky#ONE
Ashe · ADC
5 / 7 / 13
50% KP
19,144
20.9% share
11,970g
182 CS · 7.5/m
Music4U#SONA
Sona · Support
9 / 4 / 22
86.1% KP
16,717
18.2% share
9,678g
30 CS · 1.2/m
Red side
DefeatUREK MAZINO#ZTMY
Ambessa · Top
2 / 5 / 2
25% KP
13,691
19.8% share
8,159g
195 CS · 8.1/m
KC Yiken#1111
Lee Sin · Jungle
4 / 7 / 4
50% KP
13,881
20.1% share
9,389g
158 CS · 6.6/m
TURBOSPEEDSTER#EUW
Galio · Mid
5 / 7 / 2
43.8% KP
19,263
27.9% share
10,244g
184 CS · 7.6/m
KC NEXT ADKING#EUW
Jhin · ADC
4 / 6 / 6
62.5% KP
14,431
20.9% share
10,895g
217 CS · 9/m
BONJOUR L AMI#mio韩服
Camille · Support
1 / 11 / 7
50% KP
7,758
11.2% share
6,725g
34 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
