Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 63 days ago
14 / 3 / 6
K / D / A
58.8%
Kill participation
1,420.9
Damage / min
14,691g
472.1 gold / min
21
2 placed · 2 cleared
210
6.7 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryi cnat spel#777
Sion · Top
6 / 7 / 7
32.5% KP
22,150
17.4% share
14,142g
235 CS · 7.6/m
EMPEROR AGURIN#ROYAL
Shyvana · Jungle
9 / 7 / 11
50% KP
33,878
26.6% share
15,820g
273 CS · 8.8/m
Made in Heaven#Sofía
Ekko · Mid
14 / 7 / 7
52.5% KP
32,361
25.5% share
15,989g
218 CS · 7/m
revelation39#369
Jhin · ADC
9 / 7 / 14
57.5% KP
28,417
22.4% share
15,796g
229 CS · 7.4/m
G2 Hans Sama#12838
Rakan · Support
2 / 6 / 20
55% KP
10,320
8.1% share
9,656g
28 CS · 0.9/m
Red side
DefeatG2 Caps#1323
Vayne · Top
5 / 10 / 1
17.6% KP
38,601
26.5% share
13,121g
264 CS · 8.5/m
GENERAL detdert#R1GX
Vi · Jungle
2 / 8 / 9
32.4% KP
12,924
8.9% share
11,462g
218 CS · 7/m
twtv Peng04#NMIXX
LeBlanc · Mid
14 / 3 / 6
58.8% KP
44,214
30.4% share
14,691g
210 CS · 6.7/m
Garfield#liz
Varus · ADC
12 / 11 / 6
52.9% KP
39,172
26.9% share
16,668g
245 CS · 7.9/m
GXI Dictator#30K
Fiddlesticks · Support
1 / 8 / 13
41.2% KP
10,495
7.2% share
8,967g
45 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
