Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 63 days ago
5 / 1 / 6
K / D / A
36.7%
Kill participation
775.9
Damage / min
10,146g
440.2 gold / min
17
3 placed · 4 cleared
215
9.3 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVVR#333
Rengar · Top
3 / 6 / 4
38.9% KP
10,586
16.3% share
9,736g
161 CS · 7/m
sensiz olmaz#recep
Shyvana · Jungle
4 / 5 / 3
38.9% KP
14,332
22.1% share
10,689g
182 CS · 7.9/m
zng zng zng#11111
Quinn · Mid
9 / 6 / 2
61.1% KP
22,162
34.1% share
10,531g
163 CS · 7.1/m
ANDA#RIEL
Viktor · ADC
1 / 6 / 2
16.7% KP
11,852
18.3% share
8,134g
159 CS · 6.9/m
Kral Batuuu#kral
Janna · Support
1 / 7 / 7
44.4% KP
5,976
9.2% share
6,232g
20 CS · 0.9/m
Red side
VictoryKC Kamiloo#FIRE
Jayce · Top
6 / 8 / 3
30% KP
18,363
24% share
9,313g
186 CS · 8.1/m
Yukino7#cat
Qiyana · Jungle
4 / 4 / 10
46.7% KP
11,018
14.4% share
10,166g
161 CS · 7/m
twtv Peng04#NMIXX
Ahri · Mid
5 / 1 / 6
36.7% KP
17,885
23.4% share
10,146g
215 CS · 9.3/m
G2 Hans Sama#12838
Lucian · ADC
14 / 2 / 3
56.7% KP
19,395
25.4% share
13,212g
197 CS · 8.5/m
Music4U#SONA
Sona · Support
1 / 3 / 19
66.7% KP
9,805
12.8% share
7,868g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
