Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Victory
Ranked Solo/Duo · 48 days ago
10 / 3 / 7
K / D / A
44.7%
Kill participation
918.8
Damage / min
12,115g
514.1 gold / min
9
6 placed · 1 cleared
181
7.7 CS / min
Objective control
2
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatH0rnlime#1871
Warwick · Top
3 / 10 / 3
42.9% KP
14,089
16.9% share
9,692g
166 CS · 7/m
Lurox#Lurox
Shyvana · Jungle
3 / 6 / 4
50% KP
17,853
21.4% share
9,851g
176 CS · 7.5/m
STICKYFINGER#ARI
Sylas · Mid
1 / 8 / 2
21.4% KP
22,158
26.5% share
8,464g
180 CS · 7.6/m
Stab#6969
Zoe · ADC
3 / 7 / 3
42.9% KP
18,811
22.5% share
9,237g
191 CS · 8.1/m
추억을 엮는 이#6162
Nautilus · Support
4 / 7 / 5
64.3% KP
10,654
12.7% share
8,334g
20 CS · 0.8/m
Red side
Victorylovelovelove#herrr
Urgot · Top
10 / 3 / 5
39.5% KP
17,391
16.6% share
13,433g
214 CS · 9.1/m
고트 에킨#144
Naafiri · Jungle
13 / 2 / 8
55.3% KP
29,277
27.9% share
13,974g
206 CS · 8.7/m
Mazs#EUW
Locke · Mid
5 / 3 / 15
52.6% KP
29,788
28.4% share
11,570g
200 CS · 8.5/m
twtv Peng04#NMIXX
Seraphine · ADC
10 / 3 / 7
44.7% KP
21,653
20.6% share
12,115g
181 CS · 7.7/m
hot coffee#nr1
Zilean · Support
0 / 3 / 22
57.9% KP
6,907
6.6% share
7,557g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
