Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 41 days ago
4 / 5 / 1
K / D / A
45.5%
Kill participation
942.6
Damage / min
12,065g
479.7 gold / min
32
8 placed · 5 cleared
256
10.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattwtv Peng04#NMIXX
Yone · Top
4 / 5 / 1
45.5% KP
23,706
30.6% share
12,065g
256 CS · 10.2/m
Rabble Arouser#EUW
Qiyana · Jungle
3 / 3 / 2
45.5% KP
14,440
18.6% share
10,885g
199 CS · 7.9/m
twtv laabuk#0124
Malzahar · Mid
0 / 8 / 0
0% KP
12,293
15.9% share
8,851g
224 CS · 8.9/m
never give up#1412
Varus · ADC
4 / 8 / 1
45.5% KP
17,625
22.7% share
11,268g
183 CS · 7.3/m
kiss in rain#alex
Sona · Support
0 / 4 / 7
63.6% KP
9,481
12.2% share
6,697g
27 CS · 1.1/m
Red side
Victory고군분투일취월장#mio韩服
Sion · Top
1 / 3 / 7
28.6% KP
11,087
12.8% share
9,418g
204 CS · 8.1/m
Jekko#9313
Lee Sin · Jungle
11 / 1 / 4
53.6% KP
23,225
26.7% share
14,363g
220 CS · 8.7/m
kyeahOOOOOOOOOOO#FFFFF
Veigar · Mid
9 / 1 / 4
46.4% KP
26,630
30.7% share
12,824g
245 CS · 9.7/m
hydrogen bomb#mmm
Swain · ADC
3 / 4 / 9
42.9% KP
13,485
15.5% share
10,986g
194 CS · 7.7/m
noobsuppp#noob
Senna · Support
4 / 2 / 16
71.4% KP
12,441
14.3% share
9,687g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
