Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Victory
Ranked Solo/Duo · 40 days ago
2 / 1 / 5
K / D / A
35%
Kill participation
550.7
Damage / min
7,368g
473.8 gold / min
10
5 placed · 0 cleared
136
8.7 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorychenzelot#LOT
Tryndamere · Top
4 / 4 / 1
25% KP
12,738
28% share
8,282g
142 CS · 9.1/m
百折不挠#QSH
Kha'Zix · Jungle
2 / 0 / 1
15% KP
3,682
8.1% share
7,533g
157 CS · 10.1/m
TwTv SharonMirza#99999
Akali · Mid
5 / 2 / 4
45% KP
12,708
28% share
7,198g
134 CS · 8.6/m
twtv Peng04#NMIXX
Seraphine · ADC
2 / 1 / 5
35% KP
8,563
18.9% share
7,368g
136 CS · 8.7/m
TwTv Lathyrus#EUW01
Bard · Support
7 / 1 / 4
55% KP
7,735
17% share
6,514g
15 CS · 1/m
Red side
Defeatanteno#PT1
Camille · Top
4 / 6 / 1
62.5% KP
13,298
39.2% share
5,880g
92 CS · 5.9/m
Gacha Gamer#EUW
Jarvan IV · Jungle
1 / 0 / 1
25% KP
3,653
10.8% share
6,015g
140 CS · 9/m
no win condition#etow
Galio · Mid
1 / 3 / 3
50% KP
7,422
21.9% share
4,848g
82 CS · 5.3/m
고군분투일취월장#mio韩服
Ziggs · ADC
0 / 4 / 1
12.5% KP
5,887
17.3% share
5,183g
122 CS · 7.8/m
BONJOUR L AMI#mio韩服
Pyke · Support
2 / 7 / 3
62.5% KP
3,687
10.9% share
4,553g
14 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
