Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Victory
Ranked Solo/Duo · 40 days ago
8 / 4 / 20
K / D / A
70%
Kill participation
892.1
Damage / min
15,350g
514.2 gold / min
15
8 placed · 2 cleared
241
8.1 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShourdy#EUW
K'Sante · Top
6 / 5 / 10
40% KP
22,720
19.6% share
12,445g
252 CS · 8.4/m
Gacha Gamer#EUW
Talon · Jungle
12 / 3 / 15
67.5% KP
35,127
30.2% share
17,497g
291 CS · 9.7/m
TwTv BZ EUW#INSHL
Zed · Mid
12 / 7 / 8
50% KP
25,128
21.6% share
16,053g
213 CS · 7.1/m
twtv Peng04#NMIXX
Seraphine · ADC
8 / 4 / 20
70% KP
26,630
22.9% share
15,350g
241 CS · 8.1/m
Calme et Focus#EUW
Rakan · Support
2 / 4 / 29
77.5% KP
6,527
5.6% share
9,393g
19 CS · 0.6/m
Red side
DefeatLesbian princess#UwU
Singed · Top
1 / 4 / 6
30.4% KP
18,160
17.5% share
10,633g
249 CS · 8.3/m
휘드스#Rank1
Elise · Jungle
10 / 7 / 9
82.6% KP
31,015
29.9% share
15,433g
199 CS · 6.7/m
TwTv LadicusVibe#Vayne
Vayne · Mid
6 / 11 / 6
52.2% KP
19,140
18.5% share
13,174g
243 CS · 8.1/m
Junger Koch#BTS
Tristana · ADC
4 / 7 / 7
47.8% KP
27,024
26.1% share
15,210g
288 CS · 9.6/m
BONJOUR L AMI#mio韩服
Pyke · Support
2 / 12 / 10
52.2% KP
8,280
8% share
8,269g
9 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
