Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Soraka
Defeat
Ranked Solo/Duo · 20 days ago
3 / 9 / 18
K / D / A
70%
Kill participation
213.4
Damage / min
11,795g
323.2 gold / min
100
48 placed · 9 cleared
36
1 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHOMEOFFICEABUSER#69420
Gragas · Top
0 / 2 / 15
50% KP
27,773
21.4% share
15,846g
364 CS · 10/m
Michiel deRuyter#NLNLN
Lee Sin · Jungle
13 / 10 / 1
46.7% KP
32,936
25.3% share
17,532g
231 CS · 6.3/m
Mysterias#EUW
LeBlanc · Mid
10 / 8 / 5
50% KP
37,460
28.8% share
14,752g
223 CS · 6.1/m
TwTv TwelveFiora#Aimer
Vayne · ADC
4 / 16 / 6
33.3% KP
23,999
18.5% share
15,017g
251 CS · 6.9/m
twtv Peng04#NMIXX
Soraka · Support
3 / 9 / 18
70% KP
7,788
6% share
11,795g
36 CS · 1/m
Red side
VictorycadianNN#EUW
Yone · Top
6 / 8 / 4
22.2% KP
36,459
21.6% share
15,964g
361 CS · 9.9/m
Rabble Arouser#EUW
Zyra · Jungle
6 / 2 / 12
40% KP
27,322
16.2% share
16,516g
298 CS · 8.2/m
RAIKO KATA KING#KATA
Katarina · Mid
14 / 5 / 6
44.4% KP
36,390
21.5% share
18,676g
298 CS · 8.2/m
Jezu#KR01
Caitlyn · ADC
16 / 8 / 10
57.8% KP
54,851
32.4% share
23,226g
353 CS · 9.7/m
xiaolongxia#3223
Karma · Support
3 / 7 / 27
66.7% KP
14,091
8.3% share
12,142g
37 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
