Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 20 days ago
12 / 1 / 16
K / D / A
87.5%
Kill participation
1,397.1
Damage / min
15,750g
534.8 gold / min
41
6 placed · 6 cleared
247
8.4 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRank 1#POT
Fiora · Top
4 / 9 / 3
31.8% KP
24,721
27.6% share
12,549g
246 CS · 8.4/m
detdert adc acc#RANK1
Lee Sin · Jungle
6 / 6 / 5
50% KP
15,111
16.9% share
11,677g
208 CS · 7.1/m
MadVk1d#swag
Yone · Mid
6 / 4 / 4
45.5% KP
22,124
24.7% share
14,364g
266 CS · 9/m
TwTv SharonMirza#99999
Ekko · ADC
5 / 6 / 6
50% KP
21,234
23.7% share
12,903g
276 CS · 9.4/m
Cribob#EUW0
Thresh · Support
1 / 7 / 13
63.6% KP
6,250
7% share
8,180g
19 CS · 0.6/m
Red side
Victorysw33t0fd34th#No1
Camille · Top
7 / 6 / 5
37.5% KP
18,845
16.1% share
10,312g
173 CS · 5.9/m
KC NEXT MIDKING#PANDA
Jarvan IV · Jungle
5 / 5 / 17
68.8% KP
23,739
20.3% share
12,555g
182 CS · 6.2/m
twtv Peng04#NMIXX
Ahri · Mid
12 / 1 / 16
87.5% KP
41,144
35.1% share
15,750g
247 CS · 8.4/m
ΜΠΑΡΜΠΑΜΠΡΙΛΙΟΣ#AITZE
Aurelion Sol · ADC
8 / 4 / 13
65.6% KP
25,406
21.7% share
16,748g
290 CS · 9.8/m
BANQUEROUTEAHIII#KENT1
Nautilus · Support
0 / 6 / 11
34.4% KP
8,045
6.9% share
7,359g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
