Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 19 days ago
5 / 1 / 5
K / D / A
37%
Kill participation
803.4
Damage / min
9,835g
488.5 gold / min
8
3 placed · 2 cleared
186
9.2 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHOMEOFFICEABUSER#69420
Gwen · Top
4 / 5 / 0
14.8% KP
18,344
25.8% share
8,930g
159 CS · 7.9/m
TTV KAAGAROO#kag
Trundle · Jungle
4 / 1 / 10
51.9% KP
12,150
17.1% share
8,776g
144 CS · 7.2/m
twtv Peng04#NMIXX
Ahri · Mid
5 / 1 / 5
37% KP
16,176
22.8% share
9,835g
186 CS · 9.2/m
Jezu#KR01
Yasuo · ADC
11 / 2 / 7
66.7% KP
16,973
23.9% share
12,069g
184 CS · 9.1/m
ShadowZerô#2805
Soraka · Support
3 / 2 / 19
81.5% KP
7,406
10.4% share
7,564g
19 CS · 0.9/m
Red side
Defeatjoeli#doss
K'Sante · Top
2 / 5 / 1
27.3% KP
14,511
23.4% share
7,212g
139 CS · 6.9/m
CruncyWM#TW TV
Sylas · Jungle
2 / 4 / 4
54.5% KP
12,586
20.3% share
7,757g
151 CS · 7.5/m
RAIKO KATA KING#KATA
Katarina · Mid
7 / 5 / 0
63.6% KP
16,284
26.3% share
9,061g
133 CS · 6.6/m
Glassy Sky#ONE
Ashe · ADC
0 / 7 / 6
54.5% KP
10,382
16.8% share
7,713g
147 CS · 7.3/m
Targamas#5555
Seraphine · Support
0 / 6 / 7
63.6% KP
8,171
13.2% share
5,505g
36 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
