Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 19 days ago
2 / 2 / 1
K / D / A
23.1%
Kill participation
381.3
Damage / min
7,439g
357.9 gold / min
23
4 placed · 5 cleared
176
8.5 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHOMEOFFICEABUSER#69420
Jax · Top
4 / 8 / 2
46.2% KP
15,632
25.2% share
8,095g
151 CS · 7.3/m
zng zng zng#11111
Quinn · Jungle
2 / 10 / 9
84.6% KP
16,069
25.9% share
8,073g
118 CS · 5.7/m
twtv Peng04#NMIXX
Ahri · Mid
2 / 2 / 1
23.1% KP
7,924
12.8% share
7,439g
176 CS · 8.5/m
Kite Machine#2015
Zeri · ADC
4 / 8 / 0
30.8% KP
15,512
25.1% share
8,243g
146 CS · 7/m
LiL TommyG#EUW
Rakan · Support
1 / 10 / 7
61.5% KP
6,786
11% share
5,924g
19 CS · 0.9/m
Red side
Victorythe clock#6204
Zilean · Top
3 / 4 / 12
39.5% KP
12,363
13.8% share
8,584g
152 CS · 7.3/m
G2 SkewMond#3327
Lee Sin · Jungle
11 / 0 / 10
55.3% KP
15,864
17.7% share
12,062g
171 CS · 8.2/m
ttv ronaldoo#back
Twisted Fate · Mid
4 / 1 / 12
42.1% KP
11,292
12.6% share
10,044g
166 CS · 8/m
Jezu#KR01
Kalista · ADC
16 / 2 / 8
63.2% KP
33,905
37.9% share
15,075g
207 CS · 10/m
Targamas#5555
Camille · Support
4 / 6 / 12
42.1% KP
16,058
17.9% share
7,517g
18 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
