Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Defeat
Ranked Solo/Duo · 19 days ago
3 / 9 / 13
K / D / A
47.1%
Kill participation
525.9
Damage / min
13,860g
373.9 gold / min
16
11 placed · 3 cleared
204
5.5 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbro#han
Yone · Top
15 / 8 / 8
67.6% KP
51,408
36.5% share
19,907g
270 CS · 7.3/m
G2 SkewMond#3327
Cho'Gath · Jungle
9 / 6 / 9
52.9% KP
30,433
21.6% share
17,676g
274 CS · 7.4/m
Blackhero1#EUW
Fizz · Mid
4 / 8 / 5
26.5% KP
20,248
14.4% share
12,650g
224 CS · 6/m
twtv Peng04#NMIXX
Jhin · ADC
3 / 9 / 13
47.1% KP
19,492
13.8% share
13,860g
204 CS · 5.5/m
LiL TommyG#EUW
Neeko · Support
3 / 8 / 14
50% KP
19,371
13.7% share
11,884g
48 CS · 1.3/m
Red side
Victoryttv ronaldoo#back
Renekton · Top
8 / 10 / 13
53.8% KP
32,968
18.8% share
16,862g
291 CS · 7.9/m
TwTv Casper1lol#001
Qiyana · Jungle
8 / 5 / 11
48.7% KP
32,563
18.5% share
18,734g
276 CS · 7.4/m
what if you fly#5424
Syndra · Mid
11 / 3 / 14
64.1% KP
45,172
25.7% share
17,473g
297 CS · 8/m
Jezu#KR01
Vayne · ADC
12 / 8 / 6
46.2% KP
48,634
27.7% share
18,688g
280 CS · 7.6/m
Targamas#5555
Karma · Support
0 / 8 / 33
84.6% KP
16,229
9.2% share
11,640g
37 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
