Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 4 days ago
1 / 5 / 4
K / D / A
27.8%
Kill participation
835.9
Damage / min
9,234g
350.9 gold / min
15
7 placed · 2 cleared
210
8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGeishu#TTV
Sett · Top
5 / 7 / 3
44.4% KP
21,129
23.3% share
10,815g
190 CS · 7.2/m
BENJAMIN REVERT#YAHU
Rengar · Jungle
5 / 6 / 2
38.9% KP
15,066
16.6% share
11,170g
182 CS · 6.9/m
twtv Peng04#NMIXX
Ahri · Mid
1 / 5 / 4
27.8% KP
21,999
24.2% share
9,234g
210 CS · 8/m
kocham azje#caro
Yunara · ADC
5 / 9 / 6
61.1% KP
24,729
27.2% share
13,208g
210 CS · 8/m
Cambodian Ranger#BACK
Lulu · Support
2 / 3 / 11
72.2% KP
7,932
8.7% share
8,409g
48 CS · 1.8/m
Red side
VictoryKelechi iheanach#19634
Malphite · Top
4 / 5 / 9
43.3% KP
25,251
23% share
11,138g
219 CS · 8.3/m
i cnat spel#777
Udyr · Jungle
7 / 3 / 4
36.7% KP
14,823
13.5% share
13,566g
258 CS · 9.8/m
Smietanek#CHOOM
Ekko · Mid
8 / 3 / 1
30% KP
26,231
23.9% share
12,024g
212 CS · 8.1/m
MagiFelix5#EUW
Ezreal · ADC
7 / 4 / 9
53.3% KP
32,240
29.4% share
14,812g
219 CS · 8.3/m
Autumn Leaf#Seal
Karma · Support
4 / 3 / 10
46.7% KP
11,076
10.1% share
8,810g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
