Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 3 days ago
9 / 8 / 5
K / D / A
43.8%
Kill participation
872.2
Damage / min
13,197g
409.8 gold / min
24
5 placed · 3 cleared
235
7.3 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAŞKIM ÇOK PARDON#ONE
Jax · Top
13 / 4 / 8
45.7% KP
55,239
26.8% share
14,786g
220 CS · 6.8/m
4funacc#Vixen
Hecarim · Jungle
9 / 9 / 15
52.2% KP
34,445
16.7% share
15,139g
244 CS · 7.6/m
ESCIK#EU1
Lissandra · Mid
5 / 7 / 18
50% KP
40,088
19.4% share
15,212g
292 CS · 9.1/m
S16 CIRCUS OWNER#RESET
Jhin · ADC
16 / 2 / 16
69.6% KP
59,334
28.8% share
17,534g
215 CS · 6.7/m
ego therapy#1337
Bard · Support
3 / 10 / 31
73.9% KP
17,010
8.3% share
11,692g
17 CS · 0.5/m
Red side
Defeat404 Raydio#Ray
Dr. Mundo · Top
4 / 9 / 5
28.1% KP
34,401
23.9% share
13,171g
224 CS · 7/m
LR Velja#2203
Kindred · Jungle
14 / 8 / 5
59.4% KP
41,562
28.9% share
17,753g
240 CS · 7.5/m
twtv Peng04#NMIXX
Ahri · Mid
9 / 8 / 5
43.8% KP
28,085
19.5% share
13,197g
235 CS · 7.3/m
FNC Upset#0308
Tristana · ADC
3 / 14 / 7
31.3% KP
28,171
19.6% share
13,327g
235 CS · 7.3/m
Tockimo#freak
Janna · Support
2 / 7 / 18
62.5% KP
11,707
8.1% share
9,886g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
