Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 712 days ago
9 / 7 / 17
K / D / A
63.4%
Kill participation
896.4
Damage / min
15,168g
515.9 gold / min
26
1 placed · 8 cleared
200
6.8 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpectre#8105
Skarner · Top
5 / 5 / 8
31.7% KP
21,974
18.1% share
10,568g
139 CS · 4.7/m
skibidifanumtaxx#rizzz
Nidalee · Jungle
9 / 7 / 17
63.4% KP
26,354
21.7% share
15,168g
200 CS · 6.8/m
Lark Alexanders#3961
Jayce · Mid
9 / 10 / 7
39% KP
28,820
23.7% share
12,527g
196 CS · 6.7/m
Kronii#Krono
Zeri · ADC
15 / 5 / 10
61% KP
37,436
30.8% share
17,531g
251 CS · 8.5/m
fuh dah bih cuh#bet
Yuumi · Support
3 / 4 / 25
68.3% KP
7,102
5.8% share
9,930g
18 CS · 0.6/m
Red side
Defeat情话说给伊芙丽#rebir
Aatrox · Top
1 / 8 / 3
12.9% KP
14,075
16.8% share
8,713g
187 CS · 6.4/m
Extravagant Derp#NA1
Kha'Zix · Jungle
11 / 5 / 6
54.8% KP
21,404
25.6% share
12,984g
186 CS · 6.3/m
ur only predator#7098
Sylas · Mid
5 / 10 / 4
29% KP
19,658
23.5% share
10,311g
174 CS · 5.9/m
kaihong#1061
Corki · ADC
12 / 10 / 4
51.6% KP
22,110
26.5% share
15,052g
230 CS · 7.8/m
VIEGOKING#NA1
Nautilus · Support
2 / 8 / 17
61.3% KP
6,328
7.6% share
8,237g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
