Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 703 days ago
1 / 9 / 3
K / D / A
28.6%
Kill participation
680.3
Damage / min
6,911g
311.5 gold / min
13
7 placed · 0 cleared
128
5.8 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryW crashout#nan
Renekton · Top
9 / 2 / 5
37.8% KP
25,807
31.2% share
12,023g
216 CS · 9.7/m
Azazelik#NA1
Shaco · Jungle
9 / 3 / 6
40.5% KP
14,771
17.8% share
10,247g
147 CS · 6.6/m
kmeridionalis#NA1
Pantheon · Mid
13 / 6 / 2
40.5% KP
23,127
27.9% share
11,526g
157 CS · 7.1/m
TheHappyPainter#NA1
Varus · ADC
4 / 3 / 4
21.6% KP
9,749
11.8% share
9,520g
164 CS · 7.4/m
EvoWar#NA1
Maokai · Support
2 / 2 / 12
37.8% KP
9,316
11.3% share
6,669g
35 CS · 1.6/m
Red side
DefeatRingo Lamchi#NA1
Camille · Top
1 / 7 / 2
21.4% KP
15,250
23.9% share
8,532g
193 CS · 8.7/m
Raoh#000
Ambessa · Jungle
5 / 7 / 3
57.1% KP
11,858
18.6% share
8,630g
119 CS · 5.4/m
gummynerd01#NA1
Akali · Mid
6 / 9 / 0
42.9% KP
15,630
24.5% share
8,009g
125 CS · 5.6/m
peppermint#titi
Lucian · ADC
1 / 9 / 3
28.6% KP
15,091
23.6% share
6,911g
128 CS · 5.8/m
tiffy#ily
Lulu · Support
1 / 5 / 5
42.9% KP
6,079
9.5% share
5,269g
24 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
