Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 699 days ago
11 / 7 / 11
K / D / A
66.7%
Kill participation
1,401.3
Damage / min
16,052g
540.8 gold / min
21
9 placed · 3 cleared
231
7.8 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLiquid Richard#BigUp
Darius · Top
4 / 5 / 8
36.4% KP
21,267
18.1% share
11,212g
188 CS · 6.3/m
不在等候#0031
Graves · Jungle
16 / 3 / 4
60.6% KP
25,153
21.4% share
16,592g
245 CS · 8.3/m
MasterlyMonkey#NA1
Lissandra · Mid
0 / 4 / 12
36.4% KP
14,963
12.8% share
10,159g
208 CS · 7/m
peppermint#titi
Lucian · ADC
11 / 7 / 11
66.7% KP
41,594
35.5% share
16,052g
231 CS · 7.8/m
soft pretzels#NA1
Nami · Support
2 / 5 / 25
81.8% KP
14,302
12.2% share
10,272g
30 CS · 1/m
Red side
DefeatOzone#Burga
Sett · Top
5 / 5 / 5
41.7% KP
18,665
18.4% share
12,150g
225 CS · 7.6/m
MickeYiMouse#NA1
Karthus · Jungle
4 / 7 / 12
66.7% KP
31,210
30.8% share
12,049g
226 CS · 7.6/m
Swiftknot#NA1
Talon · Mid
5 / 5 / 8
54.2% KP
19,376
19.1% share
10,978g
193 CS · 6.5/m
Wardnyscha#5156
Tristana · ADC
9 / 8 / 11
83.3% KP
26,280
25.9% share
12,661g
185 CS · 6.2/m
why eat rabbit#NA1
Rell · Support
1 / 8 / 13
58.3% KP
5,762
5.7% share
7,139g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
