Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Defeat
Ranked Solo/Duo · 692 days ago
5 / 10 / 6
K / D / A
42.3%
Kill participation
910.9
Damage / min
9,914g
350.5 gold / min
11
9 placed · 0 cleared
158
5.6 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOh the Ir0ny#NA1
Olaf · Top
9 / 5 / 5
40% KP
26,155
22.2% share
14,380g
230 CS · 8.1/m
Chrovos#1503
Lillia · Jungle
7 / 6 / 11
51.4% KP
26,367
22.4% share
12,902g
194 CS · 6.9/m
ColFrogfoot#Frog
Rumble · Mid
7 / 6 / 8
42.9% KP
22,840
19.4% share
11,221g
192 CS · 6.8/m
Grandpops#NA1
Corki · ADC
7 / 6 / 14
60% KP
31,052
26.4% share
13,509g
224 CS · 7.9/m
melancholy peach#NA1
Nami · Support
5 / 3 / 21
74.3% KP
11,252
9.6% share
9,301g
20 CS · 0.7/m
Red side
DefeatRukasuk#000
Ornn · Top
5 / 4 / 9
53.8% KP
18,141
19% share
11,571g
222 CS · 7.8/m
Umaku Naritai#NA1
Vi · Jungle
7 / 5 / 9
61.5% KP
20,491
21.5% share
11,310g
178 CS · 6.3/m
LoLNewbie#uwu
Fizz · Mid
8 / 7 / 9
65.4% KP
25,401
26.6% share
12,006g
187 CS · 6.6/m
peppermint#titi
Jinx · ADC
5 / 10 / 6
42.3% KP
25,762
27% share
9,914g
158 CS · 5.6/m
Law#SUP
Rakan · Support
1 / 9 / 15
61.5% KP
5,626
5.9% share
6,929g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
