Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 692 days ago
6 / 7 / 6
K / D / A
54.5%
Kill participation
511.2
Damage / min
8,161g
367.1 gold / min
19
12 placed · 1 cleared
88
4 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNe1ver#NA1
Jayce · Top
4 / 4 / 3
23.3% KP
17,138
24% share
9,443g
180 CS · 8.1/m
GRACED BY GOD#IMGOD
Bel'Veth · Jungle
9 / 4 / 7
53.3% KP
15,495
21.7% share
10,566g
132 CS · 5.9/m
Annie Bot#NA1
Annie · Mid
6 / 3 / 4
33.3% KP
17,283
24.2% share
10,303g
177 CS · 8/m
Nazmus#NA1
Kog'Maw · ADC
8 / 7 / 6
46.7% KP
15,612
21.8% share
10,538g
137 CS · 6.2/m
lnting AD#NA1
Blitzcrank · Support
3 / 4 / 16
63.3% KP
6,019
8.4% share
7,966g
20 CS · 0.9/m
Red side
Defeatmushtafa#NA1
K'Sante · Top
4 / 3 / 2
27.3% KP
7,486
14.6% share
7,810g
145 CS · 6.5/m
peppermint#titi
Lee Sin · Jungle
6 / 7 / 6
54.5% KP
11,365
22.2% share
8,161g
88 CS · 4/m
Bengali#Tlash
Syndra · Mid
3 / 9 / 5
36.4% KP
13,210
25.8% share
8,122g
156 CS · 7/m
5FT Asian Guy#Short
Ashe · ADC
7 / 6 / 6
59.1% KP
12,487
24.4% share
9,087g
139 CS · 6.3/m
HARDFIST#222
Nami · Support
2 / 5 / 10
54.5% KP
6,590
12.9% share
6,507g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
