Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Defeat
Ranked Solo/Duo · 687 days ago
9 / 11 / 6
K / D / A
57.7%
Kill participation
826.4
Damage / min
11,951g
410.2 gold / min
12
8 placed · 1 cleared
173
5.9 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGwén is immune#NA1
Aatrox · Top
3 / 6 / 4
26.9% KP
13,502
12.3% share
9,697g
174 CS · 6/m
Vambient#twtv
Karthus · Jungle
6 / 7 / 7
50% KP
31,260
28.4% share
13,907g
237 CS · 8.1/m
momo#0ncee
Yasuo · Mid
7 / 9 / 7
53.8% KP
22,330
20.3% share
14,679g
263 CS · 9/m
peppermint#titi
Jinx · ADC
9 / 11 / 6
57.7% KP
24,077
21.9% share
11,951g
173 CS · 5.9/m
yomihime#LALA
Tahm Kench · Support
1 / 13 / 15
61.5% KP
18,742
17.1% share
7,866g
22 CS · 0.8/m
Red side
VictoryMIHKOL#PHD
Kayle · Top
8 / 1 / 5
28.3% KP
20,482
15.4% share
13,277g
250 CS · 8.6/m
urethra greg#123
Ambessa · Jungle
11 / 6 / 7
39.1% KP
28,599
21.5% share
12,955g
210 CS · 7.2/m
bing bing bing#6666
Naafiri · Mid
8 / 6 / 12
43.5% KP
29,772
22.4% share
12,798g
159 CS · 5.5/m
Shurui#Pog
Ashe · ADC
17 / 6 / 9
56.5% KP
33,720
25.4% share
14,619g
178 CS · 6.1/m
darling#lux
Seraphine · Support
2 / 7 / 26
60.9% KP
20,276
15.3% share
9,087g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
