Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 687 days ago
3 / 11 / 12
K / D / A
48.4%
Kill participation
650.9
Damage / min
8,965g
317 gold / min
25
12 placed · 4 cleared
117
4.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGwén is immune#NA1
Aatrox · Top
10 / 6 / 6
59.3% KP
28,127
28.4% share
13,156g
172 CS · 6.1/m
10元战神#1985
Ekko · Jungle
7 / 6 / 8
55.6% KP
20,923
21.1% share
9,884g
159 CS · 5.6/m
YeahWalk#NA1
Syndra · Mid
6 / 9 / 7
48.1% KP
21,228
21.4% share
9,216g
151 CS · 5.3/m
sharmut#NA1
Jhin · ADC
2 / 6 / 12
51.9% KP
20,957
21.2% share
8,827g
171 CS · 6/m
吧嗒吧嗒#0404
Yuumi · Support
2 / 4 / 17
70.4% KP
7,829
7.9% share
7,119g
20 CS · 0.7/m
Red side
Victorypeppermint#titi
Yone · Top
3 / 11 / 12
48.4% KP
18,409
17.3% share
8,965g
117 CS · 4.1/m
Da Forge God#NA1
Viego · Jungle
10 / 6 / 11
67.7% KP
25,779
24.2% share
12,999g
178 CS · 6.3/m
Nâppy#NA1
Hwei · Mid
7 / 3 / 16
74.2% KP
27,093
25.4% share
12,711g
191 CS · 6.8/m
Gwerrethis#NA1
Xayah · ADC
8 / 6 / 7
48.4% KP
22,735
21.3% share
13,622g
212 CS · 7.5/m
Trust My Healing#NA1
Janna · Support
3 / 1 / 21
77.4% KP
12,621
11.8% share
8,915g
40 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
