Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Victory
Ranked Solo/Duo · 687 days ago
9 / 12 / 15
K / D / A
57.1%
Kill participation
1,394.9
Damage / min
12,696g
399.5 gold / min
30
8 placed · 4 cleared
168
5.3 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCX FY TOP#NA1
Wukong · Top
11 / 9 / 5
50% KP
34,252
28.6% share
14,597g
171 CS · 5.4/m
IamSamSK#NA1
Kayn · Jungle
6 / 9 / 1
21.9% KP
14,730
12.3% share
13,156g
222 CS · 7/m
MTC RopeAndStool#Rope
Sylas · Mid
3 / 7 / 11
43.8% KP
13,311
11.1% share
10,253g
174 CS · 5.5/m
castor#bvr
Hwei · ADC
7 / 8 / 14
65.6% KP
33,793
28.2% share
13,871g
218 CS · 6.9/m
BroodyChicken#NA1
Fiddlesticks · Support
5 / 9 / 10
46.9% KP
23,739
19.8% share
9,507g
52 CS · 1.6/m
Red side
VictoryLauralYzTnG#NA1
Camille · Top
8 / 7 / 12
47.6% KP
27,044
18.4% share
12,999g
178 CS · 5.6/m
Flood#001
Kha'Zix · Jungle
13 / 4 / 5
42.9% KP
29,214
19.8% share
15,747g
238 CS · 7.5/m
hide on bae#NA1
Syndra · Mid
8 / 4 / 14
52.4% KP
36,154
24.6% share
15,936g
244 CS · 7.7/m
peppermint#titi
Karthus · ADC
9 / 12 / 15
57.1% KP
44,336
30.1% share
12,696g
168 CS · 5.3/m
claw#na5
Nami · Support
4 / 5 / 22
61.9% KP
10,482
7.1% share
10,030g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
