Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Defeat
Ranked Solo/Duo · 686 days ago
2 / 6 / 3
K / D / A
41.7%
Kill participation
580.4
Damage / min
4,867g
313.3 gold / min
8
5 placed · 0 cleared
72
4.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJust1numb3r#NA1
Galio · Top
3 / 3 / 5
28.6% KP
9,458
20.2% share
5,943g
116 CS · 7.5/m
Baobao Zui Ke Al#NA1
Master Yi · Jungle
9 / 1 / 3
42.9% KP
8,802
18.8% share
8,558g
99 CS · 6.4/m
Rej#NA1
Viktor · Mid
4 / 5 / 6
35.7% KP
10,040
21.4% share
6,402g
105 CS · 6.8/m
DefaultADC#0000
Jhin · ADC
12 / 2 / 3
53.6% KP
12,746
27.2% share
10,389g
113 CS · 7.3/m
Phad3z#NA1
Karma · Support
0 / 1 / 12
42.9% KP
5,871
12.5% share
5,068g
27 CS · 1.7/m
Red side
DefeatJinZYaj#NA1
Gnar · Top
3 / 5 / 1
33.3% KP
11,320
33% share
4,901g
78 CS · 5/m
Vine LittleAngel#NA1
Graves · Jungle
3 / 5 / 1
33.3% KP
4,369
12.7% share
5,967g
114 CS · 7.3/m
bong smack#NA1
Malzahar · Mid
2 / 6 / 3
41.7% KP
6,458
18.8% share
5,323g
104 CS · 6.7/m
peppermint#titi
Ashe · ADC
2 / 6 / 3
41.7% KP
9,015
26.3% share
4,867g
72 CS · 4.6/m
Soo97#NA1
Blitzcrank · Support
2 / 6 / 2
33.3% KP
3,123
9.1% share
4,637g
10 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
