Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lux
Victory
Ranked Solo/Duo · 686 days ago
10 / 7 / 16
K / D / A
57.8%
Kill participation
1,160.7
Damage / min
13,701g
427.7 gold / min
10
2 placed · 1 cleared
185
5.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGG b0ndd#NA1
Maokai · Top
5 / 3 / 14
54.3% KP
26,796
20.6% share
10,791g
178 CS · 5.6/m
Vine LittleAngel#NA1
Graves · Jungle
9 / 6 / 7
45.7% KP
23,826
18.3% share
14,424g
248 CS · 7.7/m
Ganyuki#TENZ
Sylas · Mid
9 / 12 / 8
48.6% KP
28,865
22.2% share
12,475g
144 CS · 4.5/m
Kaytea#2098
Jhin · ADC
6 / 12 / 10
45.7% KP
23,275
17.9% share
11,107g
177 CS · 5.5/m
Zeal#Mid
Hwei · Support
6 / 12 / 14
57.1% KP
27,129
20.9% share
9,185g
25 CS · 0.8/m
Red side
Victorykurse#NA1
Gwen · Top
7 / 10 / 6
28.9% KP
37,575
22.5% share
13,450g
195 CS · 6.1/m
Baobao Zui Ke Al#NA1
Master Yi · Jungle
14 / 9 / 8
48.9% KP
38,512
23.1% share
16,027g
190 CS · 5.9/m
akuma#2210
Yasuo · Mid
10 / 6 / 13
51.1% KP
45,738
27.4% share
14,605g
221 CS · 6.9/m
peppermint#titi
Lux · ADC
10 / 7 / 16
57.8% KP
37,182
22.3% share
13,701g
185 CS · 5.8/m
newbie AD#1014
Zilean · Support
4 / 3 / 22
57.8% KP
7,942
4.8% share
10,753g
41 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
