Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Defeat
Ranked Solo/Duo · 686 days ago
8 / 11 / 13
K / D / A
63.6%
Kill participation
977
Damage / min
12,196g
488.2 gold / min
10
8 placed · 0 cleared
165
6.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkurse#NA1
Gwen · Top
3 / 10 / 3
18.2% KP
11,165
14.4% share
8,269g
137 CS · 5.5/m
prao#qaq
Ekko · Jungle
5 / 12 / 8
39.4% KP
14,632
18.9% share
9,532g
111 CS · 4.4/m
OMNIPOTENT#JUNHO
Yone · Mid
7 / 10 / 3
30.3% KP
14,599
18.9% share
11,506g
206 CS · 8.2/m
peppermint#titi
Jinx · ADC
8 / 11 / 13
63.6% KP
24,409
31.6% share
12,196g
165 CS · 6.6/m
Meruvale#NA1
Pyke · Support
10 / 11 / 11
63.6% KP
12,539
16.2% share
10,845g
35 CS · 1.4/m
Red side
VictoryJiisung#NA1
Kennen · Top
11 / 3 / 6
31.5% KP
34,136
26.9% share
12,903g
202 CS · 8.1/m
Andy#loool
Rengar · Jungle
25 / 5 / 6
57.4% KP
43,394
34.2% share
17,938g
219 CS · 8.8/m
AngrySpoon#NA1
Akshan · Mid
5 / 6 / 8
24.1% KP
15,786
12.4% share
9,748g
172 CS · 6.9/m
nowah#NA1
Vayne · ADC
10 / 11 / 12
40.7% KP
25,221
19.9% share
11,029g
118 CS · 4.7/m
Chaerryz#jenny
Nami · Support
3 / 8 / 28
57.4% KP
8,316
6.6% share
9,108g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
