Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Defeat
Ranked Solo/Duo · 686 days ago
11 / 7 / 6
K / D / A
53.1%
Kill participation
1,132.3
Damage / min
15,056g
491.5 gold / min
28
10 placed · 5 cleared
255
8.3 CS / min
Objective control
0
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOMNIPOTENT#JUNHO
Camille · Top
3 / 11 / 9
37.5% KP
25,978
23.1% share
11,134g
143 CS · 4.7/m
7590cf9d-0ba5-4b29-ac71-7a3a1d3e512f#NA1
Ekko · Jungle
8 / 6 / 4
37.5% KP
23,930
21.3% share
12,183g
192 CS · 6.3/m
Zeus ex machina#欧洲狗
Talon · Mid
9 / 5 / 5
43.8% KP
20,476
18.2% share
11,621g
194 CS · 6.3/m
peppermint#titi
Sivir · ADC
11 / 7 / 6
53.1% KP
34,686
30.9% share
15,056g
255 CS · 8.3/m
claw#na5
Lulu · Support
1 / 6 / 14
46.9% KP
7,161
6.4% share
7,408g
24 CS · 0.8/m
Red side
Victoryturtleclaw#0000
Riven · Top
8 / 10 / 6
40% KP
30,248
25.7% share
14,791g
226 CS · 7.4/m
Zero143#NA1
Rek'Sai · Jungle
9 / 1 / 16
71.4% KP
22,919
19.4% share
14,680g
205 CS · 6.7/m
HanKukSaram#2000
Vex · Mid
15 / 4 / 8
65.7% KP
37,779
32.1% share
15,394g
206 CS · 6.7/m
ツツツツツツツツツツツツツツツツ#NA0
Draven · ADC
3 / 10 / 2
14.3% KP
13,153
11.2% share
11,075g
175 CS · 5.7/m
UpDog 3000#3000
Skarner · Support
0 / 7 / 11
31.4% KP
13,775
11.7% share
8,394g
40 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
