Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lux
Defeat
Ranked Solo/Duo · 686 days ago
3 / 8 / 7
K / D / A
50%
Kill participation
697.7
Damage / min
6,850g
278.3 gold / min
15
5 placed · 2 cleared
91
3.7 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryenripsa#0001
Cassiopeia · Top
7 / 5 / 5
40% KP
30,870
33.8% share
10,490g
157 CS · 6.4/m
balloog#NA1
Ivern · Jungle
4 / 1 / 14
60% KP
10,309
11.3% share
9,584g
127 CS · 5.2/m
I AM GRATEFUL#4BLUE
Qiyana · Mid
4 / 6 / 6
33.3% KP
15,437
16.9% share
10,258g
180 CS · 7.3/m
love june#1213
Jinx · ADC
12 / 5 / 5
56.7% KP
25,971
28.4% share
13,508g
204 CS · 8.3/m
罗生门#0403
Alistar · Support
3 / 3 / 13
53.3% KP
8,856
9.7% share
7,524g
30 CS · 1.2/m
Red side
DefeateBae account#BEE
Tahm Kench · Top
2 / 6 / 7
45% KP
14,398
24% share
7,230g
118 CS · 4.8/m
Dryumest#NA1
Bel'Veth · Jungle
8 / 2 / 4
60% KP
11,896
19.8% share
11,236g
188 CS · 7.6/m
OMNIPOTENT#JUNHO
Ekko · Mid
7 / 7 / 3
50% KP
11,859
19.8% share
10,258g
187 CS · 7.6/m
peppermint#titi
Lux · ADC
3 / 8 / 7
50% KP
17,174
28.6% share
6,850g
91 CS · 3.7/m
claw#na5
Nami · Support
0 / 7 / 9
45% KP
4,692
7.8% share
5,235g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
