Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Victory
Ranked Solo/Duo · 686 days ago
5 / 5 / 9
K / D / A
30.4%
Kill participation
517.4
Damage / min
10,944g
387.9 gold / min
17
2 placed · 2 cleared
179
6.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat241isqqQQi24#NA1
Fiora · Top
8 / 6 / 3
37.9% KP
25,353
27.9% share
12,072g
147 CS · 5.2/m
AlwaysAGoodWin#NA1
Udyr · Jungle
7 / 12 / 10
58.6% KP
17,975
19.8% share
11,099g
130 CS · 4.6/m
The De#NA1
Swain · Mid
1 / 9 / 9
34.5% KP
13,956
15.4% share
8,995g
153 CS · 5.4/m
Kaze#0325
Caitlyn · ADC
9 / 9 / 6
51.7% KP
23,832
26.3% share
14,253g
224 CS · 7.9/m
내가 이길 것이다#win
Nami · Support
4 / 10 / 17
72.4% KP
9,668
10.6% share
8,728g
16 CS · 0.6/m
Red side
VictoryKascade#12421
Gangplank · Top
4 / 5 / 4
17.4% KP
24,629
18.1% share
11,497g
214 CS · 7.6/m
peppermint#titi
Vi · Jungle
5 / 5 / 9
30.4% KP
14,598
10.7% share
10,944g
179 CS · 6.3/m
Chef Fifi#spice
Akali · Mid
13 / 5 / 5
39.1% KP
39,202
28.7% share
15,553g
246 CS · 8.7/m
throw enjoyer#throw
Kai'Sa · ADC
23 / 6 / 3
56.5% KP
46,800
34.3% share
17,791g
250 CS · 8.9/m
bath cat#meow
Rell · Support
1 / 8 / 23
52.2% KP
11,210
8.2% share
9,772g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
