Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lux
Defeat
Ranked Solo/Duo · 683 days ago
13 / 16 / 6
K / D / A
51.4%
Kill participation
930.9
Damage / min
12,477g
394.2 gold / min
10
3 placed · 1 cleared
151
4.8 CS / min
Objective control
2
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatstim18#NA1
Kennen · Top
8 / 12 / 12
54.1% KP
29,672
27.1% share
12,151g
138 CS · 4.4/m
javí#NA1
Kha'Zix · Jungle
9 / 8 / 7
43.2% KP
17,055
15.6% share
12,357g
156 CS · 4.9/m
Master of League#NA1
Kayle · Mid
7 / 10 / 10
45.9% KP
24,268
22.1% share
13,090g
206 CS · 6.5/m
peppermint#titi
Lux · ADC
13 / 16 / 6
51.4% KP
29,464
26.9% share
12,477g
151 CS · 4.8/m
Sinc#316
Leona · Support
0 / 11 / 20
54.1% KP
9,159
8.4% share
8,531g
36 CS · 1.1/m
Red side
VictoryColo ello#NA1
K'Sante · Top
1 / 7 / 20
36.8% KP
13,427
10.3% share
10,290g
139 CS · 4.4/m
WO JIAO XI XI LI#熙熙狸
Taliyah · Jungle
9 / 6 / 21
52.6% KP
31,054
23.8% share
15,910g
240 CS · 7.6/m
ayaya#143
Qiyana · Mid
15 / 6 / 11
45.6% KP
32,472
24.9% share
14,843g
178 CS · 5.6/m
Faefijamizhi#NA1
Kai'Sa · ADC
22 / 7 / 11
57.9% KP
42,287
32.4% share
18,197g
230 CS · 7.3/m
The Bosh#BOSH
Pyke · Support
10 / 11 / 15
43.9% KP
11,238
8.6% share
11,971g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
