Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 679 days ago
7 / 6 / 13
K / D / A
57.1%
Kill participation
1,011
Damage / min
16,715g
427.5 gold / min
47
11 placed · 10 cleared
281
7.2 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
7
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRebeccaWYF#NA1
Fiora · Top
7 / 8 / 6
50% KP
26,739
19.4% share
18,367g
323 CS · 8.3/m
LoveAndHappiness#Kayla
Xin Zhao · Jungle
4 / 9 / 14
69.2% KP
22,777
16.5% share
12,514g
170 CS · 4.3/m
SmartMeiker#NA1
Viktor · Mid
3 / 6 / 8
42.3% KP
30,767
22.3% share
14,629g
267 CS · 6.8/m
Franky boy#2417
Jinx · ADC
11 / 6 / 7
69.2% KP
50,843
36.9% share
23,764g
447 CS · 11.4/m
Khamasfighter#love
Milio · Support
1 / 6 / 19
76.9% KP
6,713
4.9% share
9,570g
22 CS · 0.6/m
Red side
VictoryTokiko Zaizen#pig
Warwick · Top
3 / 8 / 7
28.6% KP
15,332
11.3% share
15,438g
273 CS · 7/m
Onikavoodoo#NA1
Jarvan IV · Jungle
9 / 4 / 15
68.6% KP
23,543
17.4% share
17,257g
279 CS · 7.1/m
Kassamir#NA1
Vladimir · Mid
15 / 5 / 9
68.6% KP
45,795
33.9% share
20,121g
350 CS · 9/m
peppermint#titi
Lucian · ADC
7 / 6 / 13
57.1% KP
39,531
29.3% share
16,715g
281 CS · 7.2/m
remedy#99999
Nami · Support
1 / 3 / 20
60% KP
10,900
8.1% share
10,749g
19 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
