Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 678 days ago
10 / 4 / 7
K / D / A
50%
Kill participation
856.8
Damage / min
15,618g
519.2 gold / min
20
8 placed · 4 cleared
242
8 CS / min
Objective control
4
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCupDFS#DFS
Yone · Top
7 / 6 / 7
41.2% KP
31,786
30.8% share
14,338g
252 CS · 8.4/m
XUXUDUODUO123#NA1
Lee Sin · Jungle
4 / 3 / 10
41.2% KP
13,557
13.2% share
12,408g
206 CS · 6.8/m
Ekkos Baked#NA1
Ekko · Mid
12 / 4 / 4
47.1% KP
21,897
21.3% share
15,391g
193 CS · 6.4/m
peppermint#titi
Nidalee · ADC
10 / 4 / 7
50% KP
25,775
25% share
15,618g
242 CS · 8/m
Achlys#shiro
Nami · Support
1 / 3 / 16
50% KP
10,027
9.7% share
8,887g
26 CS · 0.9/m
Red side
DefeatDahyun Rosé Fan#NA1
Renekton · Top
2 / 8 / 2
20% KP
14,308
15.2% share
10,564g
230 CS · 7.6/m
OlderThanYourDad#NA1
Maokai · Jungle
5 / 6 / 7
60% KP
14,452
15.3% share
11,664g
158 CS · 5.3/m
bigot22#001
Rumble · Mid
4 / 9 / 9
65% KP
27,130
28.8% share
11,203g
175 CS · 5.8/m
okok#x13
Smolder · ADC
8 / 5 / 2
50% KP
30,692
32.5% share
13,194g
246 CS · 8.2/m
Bunskie#HERO
Thresh · Support
1 / 7 / 11
60% KP
7,745
8.2% share
7,553g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
