Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Ranked Solo/Duo · 669 days ago
3 / 5 / 11
K / D / A
37.8%
Kill participation
638.6
Damage / min
11,775g
442.4 gold / min
19
8 placed · 4 cleared
199
7.5 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThis guy loses#NA1
Katarina · Mid
10 / 6 / 9
51.4% KP
24,189
25.2% share
14,028g
195 CS · 7.3/m
aestiva#lux
Zac · Jungle
10 / 4 / 4
37.8% KP
18,458
19.2% share
12,937g
221 CS · 8.3/m
colelol#mid
Gragas · Top
10 / 1 / 6
43.2% KP
29,950
31.2% share
14,669g
193 CS · 7.3/m
peppermint#titi
Jinx · ADC
3 / 5 / 11
37.8% KP
16,998
17.7% share
11,775g
199 CS · 7.5/m
DRAKECUB#NA1
Blitzcrank · Support
4 / 9 / 11
40.5% KP
6,469
6.7% share
8,337g
31 CS · 1.2/m
Red side
DefeatXINTAIWENGU#NA1
Kennen · Top
3 / 10 / 6
36% KP
13,140
13.3% share
8,851g
143 CS · 5.4/m
Biggie#real
Wukong · Jungle
3 / 8 / 12
60% KP
15,387
15.6% share
9,167g
150 CS · 5.6/m
blobstinater#NA1
Heimerdinger · Mid
5 / 6 / 11
64% KP
30,867
31.2% share
10,449g
176 CS · 6.6/m
Cheeky Chakrams#NA1
Aphelios · ADC
11 / 7 / 6
68% KP
27,912
28.2% share
12,979g
197 CS · 7.4/m
Dusik Kim#NA1
Thresh · Support
3 / 6 / 15
72% KP
11,507
11.6% share
7,132g
38 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
