Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Ranked Solo/Duo · 666 days ago
4 / 5 / 6
K / D / A
41.7%
Kill participation
541.3
Damage / min
10,766g
424.1 gold / min
17
8 placed · 3 cleared
218
8.6 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymeatbeater2#7588
Jayce · Top
6 / 5 / 0
25% KP
24,104
27.7% share
12,143g
197 CS · 7.8/m
Maths God#NA1
Viego · Jungle
6 / 2 / 7
54.2% KP
13,661
15.7% share
11,419g
204 CS · 8/m
07th Expansion#NA1
Viktor · Mid
7 / 2 / 6
54.2% KP
29,014
33.3% share
11,132g
210 CS · 8.3/m
peppermint#titi
Jinx · ADC
4 / 5 / 6
41.7% KP
13,740
15.8% share
10,766g
218 CS · 8.6/m
Brash#BRSH
Bard · Support
1 / 3 / 9
41.7% KP
6,630
7.6% share
6,790g
25 CS · 1/m
Red side
Defeat那我试试吧#NA2
Aatrox · Top
2 / 6 / 2
23.5% KP
12,694
19.4% share
7,734g
153 CS · 6/m
AMBUSH#0524
Rengar · Jungle
5 / 4 / 5
58.8% KP
15,628
23.9% share
9,988g
168 CS · 6.6/m
Letter 26#Elite
Swain · Mid
3 / 9 / 3
35.3% KP
10,123
15.5% share
8,115g
162 CS · 6.4/m
sylph#lotus
Senna · Support
2 / 4 / 9
64.7% KP
12,918
19.7% share
7,884g
26 CS · 1/m
Rubÿ#NA1
Seraphine · ADC
5 / 1 / 4
52.9% KP
14,062
21.5% share
9,182g
161 CS · 6.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
