Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 665 days ago
6 / 7 / 4
K / D / A
40%
Kill participation
865.6
Damage / min
10,292g
354.9 gold / min
20
10 placed · 1 cleared
174
6 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatREVELATI0NS#NA1
Teemo · Top
1 / 4 / 4
20% KP
20,843
18.6% share
11,661g
232 CS · 8/m
meow 4 me kitty#LL9
Kayn · Jungle
11 / 6 / 8
76% KP
24,841
22.2% share
12,227g
142 CS · 4.9/m
Slingin#NA1
Syndra · Mid
7 / 8 / 8
60% KP
32,796
29.3% share
12,626g
207 CS · 7.1/m
peppermint#titi
Ezreal · ADC
6 / 7 / 4
40% KP
25,102
22.4% share
10,292g
174 CS · 6/m
aim#yeule
Yuumi · Support
0 / 8 / 10
40% KP
8,256
7.4% share
6,229g
16 CS · 0.6/m
Red side
Victorysgruggy#9090
Ornn · Top
3 / 2 / 7
30.3% KP
14,431
14.3% share
10,695g
188 CS · 6.5/m
imlaggincuh#NA1
Kindred · Jungle
7 / 9 / 9
48.5% KP
26,338
26.2% share
12,405g
180 CS · 6.2/m
PoroBelter#7187
Anivia · Mid
7 / 7 / 8
45.5% KP
16,680
16.6% share
12,405g
189 CS · 6.5/m
He Who Walks#Alone
Smolder · ADC
15 / 5 / 3
54.5% KP
36,136
35.9% share
17,447g
261 CS · 9/m
GEMTang#Jhin
Soraka · Support
1 / 2 / 21
66.7% KP
7,008
7% share
8,875g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
