Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 592 days ago
5 / 8 / 14
K / D / A
44.2%
Kill participation
820.4
Damage / min
12,613g
409.7 gold / min
19
10 placed · 1 cleared
176
5.7 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymy name jeff#bigot
Nidalee · Top
5 / 8 / 14
44.2% KP
25,254
20% share
12,613g
176 CS · 5.7/m
Flux#31415
Talon · Jungle
11 / 3 / 11
51.2% KP
24,410
19.3% share
14,912g
264 CS · 8.6/m
WombatBaby#NA2
Ahri · Mid
8 / 5 / 10
41.9% KP
31,717
25.1% share
16,400g
252 CS · 8.2/m
Sl1de#NA1
Twitch · ADC
17 / 6 / 3
46.5% KP
34,645
27.4% share
16,487g
237 CS · 7.7/m
thebigboof#NA1
Braum · Support
2 / 2 / 23
58.1% KP
10,492
8.3% share
9,155g
24 CS · 0.8/m
Red side
DefeatI Take Drugs#lmao
Irelia · Top
6 / 7 / 4
41.7% KP
29,145
28.9% share
14,836g
290 CS · 9.4/m
EDM 十年#灯火阑珊处
Ekko · Jungle
3 / 10 / 5
33.3% KP
11,911
11.8% share
10,615g
173 CS · 5.6/m
Sorrow Bloom#NA1
Akshan · Mid
6 / 10 / 4
41.7% KP
21,400
21.2% share
12,049g
179 CS · 5.8/m
know pain#NA1
Caitlyn · ADC
6 / 9 / 7
54.2% KP
20,678
20.5% share
13,686g
226 CS · 7.3/m
S U S T A I N#NA69
Bard · Support
3 / 7 / 11
58.3% KP
17,666
17.5% share
8,617g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
