Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 589 days ago
8 / 5 / 7
K / D / A
68.2%
Kill participation
984.4
Damage / min
14,073g
506.2 gold / min
19
10 placed · 3 cleared
198
7.1 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymy name jeff#bigot
Nidalee · Top
8 / 5 / 7
68.2% KP
27,366
33% share
14,073g
198 CS · 7.1/m
Upper Moon 0#NA1
Olaf · Jungle
4 / 2 / 5
40.9% KP
9,837
11.9% share
12,292g
231 CS · 8.3/m
Mussle#NA1
Syndra · Mid
1 / 9 / 3
18.2% KP
9,795
11.8% share
10,169g
186 CS · 6.7/m
Fairydust#UaO
Miss Fortune · ADC
8 / 4 / 4
54.5% KP
29,461
35.5% share
13,344g
239 CS · 8.6/m
kuroka#meow
Lulu · Support
1 / 3 / 11
54.5% KP
6,532
7.9% share
7,649g
20 CS · 0.7/m
Red side
DefeatSeris#sussy
Sett · Top
7 / 10 / 3
43.5% KP
17,695
19.2% share
10,067g
154 CS · 5.5/m
Confidante#poggy
Viego · Jungle
8 / 5 / 3
47.8% KP
19,437
21.1% share
11,237g
178 CS · 6.4/m
LeegueOfLeegends#LeeKR
Azir · Mid
4 / 5 / 4
34.8% KP
21,769
23.6% share
10,537g
216 CS · 7.8/m
Ugly ßastard#Grr
Hwei · ADC
4 / 2 / 8
52.2% KP
26,240
28.5% share
9,801g
199 CS · 7.2/m
TrentTheBaby#NA1
Yuumi · Support
0 / 0 / 13
56.5% KP
7,055
7.7% share
6,442g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
