Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 582 days ago
14 / 5 / 8
K / D / A
68.8%
Kill participation
1,484.5
Damage / min
15,630g
565.3 gold / min
14
9 placed · 5 cleared
244
8.8 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathojun#0 2
Ambessa · Top
8 / 7 / 4
54.5% KP
26,887
27.8% share
12,550g
175 CS · 6.3/m
VermeerVeille#NA1
Xin Zhao · Jungle
8 / 5 / 9
77.3% KP
23,408
24.2% share
12,037g
180 CS · 6.5/m
Alternative#NA1
Karma · Mid
2 / 8 / 8
45.5% KP
20,196
20.9% share
9,351g
194 CS · 7/m
Dream#Sei
Kai'Sa · ADC
3 / 5 / 6
40.9% KP
19,310
20% share
10,871g
217 CS · 7.8/m
LYON BetoEZ#NA2
Nautilus · Support
1 / 7 / 7
36.4% KP
6,750
7% share
6,757g
28 CS · 1/m
Red side
VictoryLGF#NA1
Sion · Top
3 / 5 / 19
68.8% KP
24,547
22.9% share
10,168g
168 CS · 6.1/m
CRIMEMASTER#NA1
Pantheon · Jungle
6 / 5 / 11
53.1% KP
19,052
17.8% share
10,330g
148 CS · 5.4/m
big baller alert#NA1
Ahri · Mid
6 / 4 / 10
50% KP
16,294
15.2% share
11,402g
200 CS · 7.2/m
my name jeff#bigot
Lucian · ADC
14 / 5 / 8
68.8% KP
41,047
38.3% share
15,630g
244 CS · 8.8/m
a dumb girl#babe
Lulu · Support
3 / 3 / 20
71.9% KP
6,137
5.7% share
8,409g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
