Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 580 days ago
10 / 7 / 11
K / D / A
65.6%
Kill participation
1,040.3
Damage / min
14,629g
508.8 gold / min
16
10 placed · 2 cleared
205
7.1 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDont Call Me Dog#LUO
Maokai · Top
3 / 4 / 12
46.9% KP
13,392
12.9% share
9,257g
124 CS · 4.3/m
minlok#NA1
Graves · Jungle
4 / 5 / 13
53.1% KP
20,622
19.8% share
12,051g
197 CS · 6.9/m
RaGooN#aaa
Sylas · Mid
5 / 8 / 6
34.4% KP
18,139
17.4% share
10,193g
150 CS · 5.2/m
my name jeff#bigot
Kai'Sa · ADC
10 / 7 / 11
65.6% KP
29,909
28.7% share
14,629g
205 CS · 7.1/m
a dumb girl#babe
Lux · Support
10 / 5 / 11
65.6% KP
22,060
21.2% share
10,354g
48 CS · 1.7/m
Red side
DefeatAkino#NA2
Volibear · Top
8 / 3 / 5
44.8% KP
22,937
20% share
12,477g
181 CS · 6.3/m
BrokenBenis#Pengu
Skarner · Jungle
1 / 7 / 11
41.4% KP
7,938
6.9% share
8,691g
142 CS · 4.9/m
unknownperson98#Who
Syndra · Mid
15 / 9 / 10
86.2% KP
47,237
41.1% share
16,023g
179 CS · 6.2/m
The Bomb Devil#NA1
Miss Fortune · ADC
4 / 5 / 9
44.8% KP
27,823
24.2% share
11,094g
216 CS · 7.5/m
DDollarsDoe#NA1
Karma · Support
1 / 9 / 14
51.7% KP
8,903
7.8% share
7,339g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
