Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 580 days ago
11 / 7 / 16
K / D / A
67.5%
Kill participation
1,856.7
Damage / min
12,929g
448.4 gold / min
20
7 placed · 5 cleared
188
6.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDont Call Me Dog#LUO
Maokai · Top
4 / 7 / 5
42.9% KP
17,523
15.9% share
9,142g
146 CS · 5.1/m
Mystìfy#NA1
Nocturne · Jungle
4 / 6 / 7
52.4% KP
14,866
13.5% share
10,361g
192 CS · 6.7/m
Raycovel#NA1
Taliyah · Mid
2 / 8 / 9
52.4% KP
25,095
22.7% share
9,684g
190 CS · 6.6/m
Malya#NA1
Smolder · ADC
4 / 8 / 9
61.9% KP
24,220
21.9% share
11,530g
214 CS · 7.4/m
Dino From Arcane#Jinx
Swain · Support
7 / 11 / 9
76.2% KP
28,675
26% share
10,735g
48 CS · 1.7/m
Red side
VictoryAengy#Aengi
Cho'Gath · Top
8 / 3 / 16
60% KP
35,518
24.8% share
12,255g
213 CS · 7.4/m
humiddolphin599#Slime
Kha'Zix · Jungle
10 / 2 / 6
40% KP
18,114
12.6% share
13,146g
208 CS · 7.2/m
Lightpulse#alan
Diana · Mid
9 / 5 / 10
47.5% KP
26,394
18.4% share
13,912g
206 CS · 7.1/m
my name jeff#bigot
Ezreal · ADC
11 / 7 / 16
67.5% KP
53,535
37.4% share
12,929g
188 CS · 6.5/m
a dumb girl#babe
Yuumi · Support
2 / 4 / 33
87.5% KP
9,706
6.8% share
9,098g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
