Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Defeat
Ranked Solo/Duo · 579 days ago
7 / 11 / 18
K / D / A
58.1%
Kill participation
940.5
Damage / min
12,741g
350.5 gold / min
26
2 placed · 5 cleared
161
4.4 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsskill#WOAT
Ambessa · Top
8 / 4 / 7
34.9% KP
33,062
21.8% share
14,782g
254 CS · 7/m
my name jeff#bigot
Nidalee · Jungle
7 / 11 / 18
58.1% KP
34,186
22.5% share
12,741g
161 CS · 4.4/m
Freiren#Mage
Zed · Mid
22 / 10 / 7
67.4% KP
49,030
32.3% share
17,479g
188 CS · 5.2/m
WiII#4208
Lux · ADC
2 / 6 / 9
25.6% KP
21,432
14.1% share
11,291g
210 CS · 5.8/m
Bear Or Tree#BOT
Seraphine · Support
4 / 8 / 22
60.5% KP
13,921
9.2% share
10,372g
39 CS · 1.1/m
Red side
VictoryLegalist 1v9#d4lol
Tryndamere · Top
12 / 5 / 5
43.6% KP
40,118
31.3% share
18,946g
303 CS · 8.3/m
Aptorian#BareB
Veigar · Mid
6 / 13 / 12
46.2% KP
29,100
22.7% share
15,021g
231 CS · 6.4/m
こごゴコllllll#hhhh
Bel'Veth · Jungle
9 / 10 / 8
43.6% KP
17,151
13.4% share
15,023g
214 CS · 5.9/m
DOECHII STAN#zzzzz
Jinx · ADC
6 / 7 / 10
41% KP
26,030
20.3% share
17,083g
323 CS · 8.9/m
Yüksekçi#NA1
Pyke · Support
6 / 8 / 14
51.3% KP
15,599
12.2% share
11,410g
27 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
