Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 575 days ago
9 / 6 / 9
K / D / A
43.9%
Kill participation
1,352.5
Damage / min
18,342g
492.6 gold / min
34
14 placed · 3 cleared
303
8.1 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpandan#boba
Kayle · Top
11 / 9 / 6
60.7% KP
47,119
32.1% share
17,374g
302 CS · 8.1/m
Petey PabIo#NA1
Nunu & Willump · Jungle
4 / 7 / 13
60.7% KP
15,055
10.3% share
13,416g
200 CS · 5.4/m
WiiWaterMelon#NA1
Vladimir · Mid
9 / 7 / 6
53.6% KP
34,518
23.5% share
15,512g
266 CS · 7.1/m
ShampooSlurper#NA1
Jhin · ADC
3 / 8 / 10
46.4% KP
27,743
18.9% share
13,701g
272 CS · 7.3/m
Narvii#NA1
Xerath · Support
1 / 10 / 15
57.1% KP
22,185
15.1% share
10,404g
41 CS · 1.1/m
Red side
Victorymy name jeff#bigot
Ryze · Top
9 / 6 / 9
43.9% KP
50,359
27.9% share
18,342g
303 CS · 8.1/m
mrmoppel#9171
Naafiri · Jungle
15 / 6 / 13
68.3% KP
52,716
29.2% share
17,005g
212 CS · 5.7/m
Bensap#NA1
Nocturne · Mid
3 / 10 / 13
39% KP
17,063
9.4% share
12,564g
235 CS · 6.3/m
PlzDontYellAtMe#NA1
Jinx · ADC
10 / 2 / 12
53.7% KP
47,352
26.2% share
18,456g
350 CS · 9.4/m
renel7#Monke
Sona · Support
4 / 5 / 30
82.9% KP
13,117
7.3% share
11,705g
41 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
