Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 575 days ago
11 / 8 / 8
K / D / A
54.3%
Kill participation
1,436.1
Damage / min
13,982g
475.6 gold / min
20
8 placed · 3 cleared
176
6 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLP printer#money
Sion · Top
3 / 10 / 5
22.9% KP
20,101
16.4% share
12,918g
210 CS · 7.1/m
griefed by life#sadge
Naafiri · Jungle
7 / 5 / 12
54.3% KP
21,115
17.3% share
13,209g
207 CS · 7/m
madridsta#cr7
Vladimir · Mid
13 / 3 / 4
48.6% KP
33,992
27.8% share
16,083g
279 CS · 9.5/m
my name jeff#bigot
Lucian · ADC
11 / 8 / 8
54.3% KP
42,221
34.5% share
13,982g
176 CS · 6/m
Yuumi Supremacy#cat
Yuumi · Support
1 / 6 / 19
57.1% KP
4,781
3.9% share
8,558g
11 CS · 0.4/m
Red side
DefeatSouthPaw#BDE
Darius · Top
9 / 7 / 7
50% KP
28,183
27% share
12,838g
177 CS · 6/m
cyber blader#6969
Lillia · Jungle
2 / 8 / 8
31.3% KP
14,610
14% share
9,938g
172 CS · 5.9/m
look back#NA2
Talon · Mid
3 / 6 / 3
18.8% KP
14,377
13.8% share
9,808g
187 CS · 6.4/m
Aitsuki Nakuru#藍月なくる
Akshan · ADC
15 / 8 / 4
59.4% KP
35,060
33.6% share
15,219g
225 CS · 7.7/m
Yoichi Isagi#poro
Nami · Support
3 / 6 / 20
71.9% KP
12,188
11.7% share
8,949g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
