Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Defeat
Ranked Solo/Duo · 575 days ago
5 / 11 / 3
K / D / A
66.7%
Kill participation
696.7
Damage / min
7,323g
311 gold / min
6
2 placed · 1 cleared
110
4.7 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShiny Urgot#NA1
Urgot · Top
0 / 3 / 11
32.4% KP
7,141
9.5% share
8,841g
134 CS · 5.7/m
griefed by life#sadge
Naafiri · Jungle
12 / 1 / 1
38.2% KP
19,927
26.4% share
13,617g
244 CS · 10.4/m
LP printer#money
Sylas · Mid
9 / 1 / 6
44.1% KP
21,675
28.7% share
10,790g
168 CS · 7.1/m
vmyzoavx#NA1
Tristana · ADC
9 / 4 / 8
50% KP
19,763
26.2% share
13,930g
186 CS · 7.9/m
IanSilang#NA1
Nami · Support
4 / 3 / 11
44.1% KP
7,018
9.3% share
8,228g
15 CS · 0.6/m
Red side
DefeatInigoMontoyasV3#IMV3
Kennen · Top
3 / 6 / 0
25% KP
22,045
38.6% share
8,840g
161 CS · 6.8/m
plss ban yasuo#NA1
Rengar · Jungle
2 / 7 / 1
25% KP
7,948
13.9% share
7,750g
154 CS · 6.5/m
Hensap#NA1
Veigar · Mid
1 / 6 / 0
8.3% KP
6,271
11% share
7,803g
171 CS · 7.3/m
my name jeff#bigot
Ashe · ADC
5 / 11 / 3
66.7% KP
16,407
28.7% share
7,323g
110 CS · 4.7/m
Yuumi Supremacy#cat
Yuumi · Support
1 / 4 / 8
75% KP
4,427
7.8% share
5,812g
6 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
