Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Victory
Ranked Solo/Duo · 575 days ago
9 / 10 / 2
K / D / A
26.8%
Kill participation
793.4
Damage / min
15,589g
479.7 gold / min
16
10 placed · 1 cleared
231
7.1 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKingicepop#5715
Jayce · Top
7 / 10 / 3
33.3% KP
34,016
28.6% share
13,898g
276 CS · 8.5/m
LFT Gwangan#000
Nidalee · Jungle
2 / 8 / 5
23.3% KP
10,947
9.2% share
10,702g
200 CS · 6.2/m
sueblade#NA1
Zed · Mid
5 / 9 / 6
36.7% KP
26,113
21.9% share
12,076g
193 CS · 5.9/m
Hikaria#NA1
Tristana · ADC
11 / 6 / 6
56.7% KP
29,585
24.9% share
15,434g
247 CS · 7.6/m
Cams#EoO
LeBlanc · Support
5 / 8 / 10
50% KP
18,388
15.4% share
9,052g
18 CS · 0.6/m
Red side
Victorymy name jeff#bigot
Gangplank · Top
9 / 10 / 2
26.8% KP
25,786
21.4% share
15,589g
231 CS · 7.1/m
OhhAna#yeah
Jarvan IV · Jungle
12 / 5 / 15
65.9% KP
29,647
24.6% share
15,305g
209 CS · 6.4/m
be careful#NA1
Ekko · Mid
12 / 3 / 7
46.3% KP
31,522
26.1% share
17,252g
236 CS · 7.3/m
devil spawn#NA1
Twitch · ADC
8 / 7 / 4
29.3% KP
20,588
17.1% share
13,188g
227 CS · 7/m
mifffy#NA1
Sona · Support
0 / 5 / 20
48.8% KP
13,052
10.8% share
9,189g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
