Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 533 days ago
3 / 5 / 9
K / D / A
52.2%
Kill participation
973.6
Damage / min
9,532g
396.1 gold / min
13
9 placed · 2 cleared
192
8 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNakashi#VORP
Zac · Top
0 / 1 / 4
17.4% KP
16,980
20.5% share
8,376g
186 CS · 7.7/m
ShrimpyChimpy#NA1
Xin Zhao · Jungle
5 / 1 / 14
82.6% KP
14,985
18.1% share
11,308g
172 CS · 7.1/m
my name jeff#bigot
Hwei · Mid
3 / 5 / 9
52.2% KP
23,431
28.4% share
9,532g
192 CS · 8/m
bean#AIT
Kai'Sa · ADC
8 / 1 / 7
65.2% KP
14,223
17.2% share
12,150g
214 CS · 8.9/m
BlueHammery#NA1
Senna · Support
7 / 0 / 14
91.3% KP
13,028
15.8% share
10,753g
37 CS · 1.5/m
Red side
DefeatBangpi#NA1
Vladimir · Top
1 / 3 / 0
12.5% KP
27,640
45.2% share
7,993g
194 CS · 8.1/m
Villheim#8721
Hecarim · Jungle
1 / 6 / 3
50% KP
8,224
13.5% share
8,171g
169 CS · 7/m
Rose#SSLP
Tristana · Mid
4 / 1 / 0
50% KP
6,789
11.1% share
10,333g
208 CS · 8.6/m
Leo#NA123
Aphelios · ADC
1 / 6 / 2
37.5% KP
12,275
20.1% share
8,010g
158 CS · 6.6/m
CEO of low elo#NA1
Maokai · Support
1 / 7 / 4
62.5% KP
6,207
10.2% share
5,681g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
