Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 529 days ago
4 / 12 / 21
K / D / A
53.2%
Kill participation
1,121.5
Damage / min
12,523g
378.1 gold / min
16
11 placed · 2 cleared
187
5.6 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMIRALAX SINGED#RLS
Singed · Top
14 / 4 / 15
61.7% KP
42,234
26.4% share
17,495g
248 CS · 7.5/m
Marx le#54618
Vi · Jungle
9 / 5 / 13
46.8% KP
23,981
15% share
14,801g
190 CS · 5.7/m
Position#NA1
Qiyana · Mid
19 / 8 / 11
63.8% KP
41,079
25.7% share
18,046g
199 CS · 6/m
my name jeff#bigot
Hwei · ADC
4 / 12 / 21
53.2% KP
37,140
23.2% share
12,523g
187 CS · 5.6/m
afu#utau
Nami · Support
1 / 7 / 29
63.8% KP
15,479
9.7% share
9,804g
18 CS · 0.5/m
Red side
Defeat我坤哥狠狠暴打原批#ikun
Nasus · Top
8 / 7 / 8
44.4% KP
33,001
24.3% share
14,238g
214 CS · 6.5/m
XXXXXXIXXXXXX#클로버
Nocturne · Jungle
9 / 10 / 6
41.7% KP
22,257
16.4% share
12,910g
200 CS · 6/m
ߎˆs#BaoZ
Brand · Mid
4 / 14 / 7
30.6% KP
35,888
26.4% share
10,739g
181 CS · 5.5/m
Tavn#NA1
Lucian · ADC
5 / 8 / 11
44.4% KP
26,214
19.3% share
11,549g
194 CS · 5.9/m
Theepowerz#1529
Pyke · Support
10 / 8 / 12
61.1% KP
18,369
13.5% share
12,006g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
